- Fix errors/add sources to the Construct 2 article (http://en.wikipedia.org/wiki/Construct_(game_engine))
- Expand on the Construct 2 article (http://en.wikipedia.org/wiki/Construct_(game_engine))
- Send the article upstream (post it on the Construct forums) and get some feedback/help with it.
Halloween Touch
- Get the code up on github, open source the project.
- Adding some assets, making some issues, thinking about where exactly this thing is supposed to go.
- Write up Gamasutra article about Halloween Touch design explaining what decisions I made/why I made them, what people's reactions have been.
WideEyes
- Decide on a new name for the AI (https://github.com/danShumway/WideEyes/issues/1)
- Decide on a license for the main engine. (https://github.com/danShumway/WideEyes/issues/3)
- Set up my gitignore for the engine (https://github.com/danShumway/WideEyes/issues/2)
- Set up repo for secondary component, monitoring chats on Twitch (https://github.com/danShumway/WideEyes/issues/4)
- Start legit development on WideEyes (uploading code that runs).
Python Math
- Get the basis's of our puzzles working (https://github.com/danShumway/python_math/issues/22)
- Get a playable prototype up and running (https://github.com/danShumway/python_math/issues/19)
HFOSS and Advanced FOSS
- Making a proposal to the course syllabus to restructure the way that we approach assignments. (https://github.com/decause/advfoss/issues/110)
No comments:
Post a Comment