Wednesday, March 12, 2014

Team Proposal: Monogame Community Evaluation.

Team Proposal

List your other team members below

Nameemail
Daniel Shumwayshumway.danny@gmail.com
Liam Middlebrook ljm2906@rit.edu
Brian Escrichebke2759@rit.edu

Which project did your team choose?

We'd like to examine the monogame community to examine their community's health and the long term feasibility of the project.

2-liner description of the project?

Monogame is an Open Source implementation of Microsoft's XNA API, started to revive the API after Microsoft abandoned it and to expand it to other platforms.

What will each team member's role be?

Team roles are still under discussion.
Daniel Shumway : Research, writing
Liam Middlebrook : Research, writing
Brian Escriche : Research writing

Source Code Repository URL?

https://github.com/mono/MonoGame

How will you communicate with them? (i.e. IRC Channel, Email Addresss, mail lists, issue trackers, etc...)

Monogame has an IRC channel, but Github will likely be the more active place. In addition, we plan to try and talk with Ethan Lee, who's been behind a large number of the recent game ports.

What are the easy parts?

  • The monogame community is large, and it's a well established project. It shouldn't be too terrible finding information for it.

What are the hard parts?

  • My experience thusfar has shown that the community doesn't communicate overly well on IRC.

How will you overcome both?

We'll communicate on Github and via personal messages to key parts in the community.

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